Carla Engelbrecht Fisher, Ed.D
In the ongoing adventures of public speaking, I just presented Inappropriate Inspirations: How “Grown-Up” Media Can Inspire Great Kids Games at INPlay in Toronto. This was a lecture about the inspiration designers can find in games that are most certainly NOT made for kids.
The children’s game industry is booming, which means a lot of people are looking for ways in – more than I can possibly speak to one-on-one. In the spirit of growing our industry, however, here are thoughts that I find myself frequently sharing during informational interviews on how to get your foot in the door.
We’re back from Sandbox Summit, where I shared thoughts on how games support STEM education (science, technology, engineering and math) goals. I’ve received numerous requests to share the list of games that I cited as examples. So here you go, with some bonus games that I originally left out because I can only discuss so many things in 90 minutes…
We’re headed to Boston for Sandbox Summit on April 15-16 to present two workshops, which means we have the opportunity to recommend games to play BEFORE you come to the workshops. Even if you’re not attending, we’ll undoubtedly post the slides here afterward, so you’ll benefit by playing the games and then reading our summaries…
I always look forward to the Game Developers Conference. It’s my chance to hang with 20,000+ of my closest gaming friends from all over the industry. If you’re going, here are my children’s gaming picks. If you’re not going, keep an eye on twitter feeds for some great insights.
Last week, I was hanging out at the Launch Festival in San Francisco. It’s largely a technology pitch-festival (think Shark Tank or Dragon’s Den meets Silicon Valley). Only a handful were kid or education-related, which presented an opportunity for me to think about larger trends and how they apply to the world of children’s digital entertainment.
One of the things about working in the interactive space for a long time is that we’ve talked to tons of folks about their projects. When we talk about new projects that are launching, I ask a lot of questions about their digital strategy. Here are some ideas to address the most common mistakes and misconceptions that I see in digital strategies for app developers.
There are a lot of pieces that go into the success of any app, as I discussed in my iKids Session last week, “Games Anatomy – Deconstructing Success in Children’s Games.” For those who missed it, one of the topics that I spoke about was the importance of doing market research and how that intel can help you identify trends and make decisions about your own work.