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Consumer Products
REPORT: Creation gaming unlocks learning for Gen Alpha
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Consumer Products
DNEG expands its business in immersive experiences
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REPORT: YouTube dominates kids’ leisure time and VOD preferences
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Disney acquires a US$1.5-billion stake in Epic Games
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REPORT: Roblox and Minecraft are fave brands among kids worldwide
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Nex and Sesame Workshop team up for active learning games
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REPORT: Tweens/teens shape the gaming tastes of their younger siblings
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Consumer Products
Roblox posts 15% spike in Q2 revenue
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People Moves
Neopets preps for a brand revival under new management
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Consumer Products
Apple Arcade to launch a new Hello Kitty game