- Ronald further sidelined as US McDonald’s outlets tout lattes, not kids’ meals (Businessweek)
- European Union antitrust officials crack down on eBook publishers (The Wall Street Journal)
- What we can expect from Apple’s iPad 2, which makes its debut today (CNET)
- What does the announcement of the new iPad mean for Nintendo and the entire gaming ecosystem? (Wired)
- Mini-me? Microsoft Kinect can now double as a 3-D scanner and allow users to print models of themselves (Wired)
- Will Apple’s iBookstore finally stock Random House’s 17,000+ eBooks? (All Things D)
- As the snow begins to recede, so too does kids’ TV watching (The Boston Globe)
- Kmart steps into the sponsorship ring with World Wrestling Entertainment (Variety)
- Oscar’s attempt at appealing to a young, tech-savvy demo results in media backfire (The New York Times)
- The hype keeps growing for the Nintendo 3DS, which sold out across Japan in two days (CNET)
- Play dates are about to get more social thanks to RedRover, a new network that organizes kids’ busy lives (TechCrunch)
- With a new CEO in tow, LeapFrog hopes to propel forward (The Wall Street Journal)
- In the world of mobile app development, where do you get the most bang for your buck? (Mashable)
- Three may not be the magic number for DreamWorks CEO, who is reneging on his promise to release three CG-animated films on a biennial basis (The Hollywood Reporter)
- Software developers try to wrap their hands around Nintendo 3DS’ graphics as the device gears up for launch (The Wall Street Journal)
- How Nokia, still the world’s leader in mobile handset production, will try to crack the US market (Ad Age)
- Hollywood catches its most virulent strain of sequel-itis yet (The Wall Street Journal)
- Disney buys Togetherville, a social network aimed at kids 10 and younger (Forbes)
- Move over, blocks. New 3-D construction kits are allowing kids to build full-scale robots (Creative Applications Network)
- While Blockbuster struggles to find a buyer, studios seek millions from the floundering DVD-rental chain (The Hollywood Reporter)
- Walmart grapples with sales slump brought on by being too trendy for core shoppers (The Wall Street Journal)
- The rise of inadvertent in-app purchases among children has caught the attention of the US Federal Trade Commission (GigaOm)
- A new study says the biggest brands are not spending enough time on Facebook (MediaPost)
- Amazon’s new video streaming service already makes its mark on Netflix stock (The Hollywood Reporter)
- Rollercoaster reservations? Disney Parks reveals a whole new system of technological initiatives (USA Today)
- News Corp. officially acquires Shine Group, makes its foray into the European TV production industry (L.A. Times)
- Paramount appeases repeat moviegoers with an updated, extended version of Justin Bieber’s biopic Never Say Never (The Hollywood Reporter)
- What impact is social gaming having on consoles? (Mashable)
- While US videogame software and hardware sales fell in January, hope lies with accessories like the Kinect (All Things D)
- Some tech experts believe 3-D for the home is a dead concept (The Hollywood Reporter)
- Study says kids from lower income families play outside more regularly (The Globe and Mail)
- Understanding the popularity – and controversy – behind the new children’s show Rastamouse (UK Guardian)
- Kiosk movie rental Redbox launches its own Netflix-like subscription service (Engadget)
- Spider-Man Broadway musical enlists help from the comic book world (The Hollywood Reporter)
- Speaking of comic books, Archie and the gang will be getting the full digital treatment thanks to startup Graphic.ly (Mashable)
- Low book sales wasn’t the only contributor to the Borders bankruptcy (Chicago Magazine)
- At this rate, Android apps will overtake iPhone apps by mid-2012 (TechCrunch)
- The word is out on Coca-Cola’s secret ingredients (The Toronto Star)
- How smarphone manufacturers are creatively vying for consumer attention (The New York Times)
- LeapFrog jumps on the tablet market with its new new kid-friendly, wallet-friendly device (Review of Electronics)
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