Heroes in a half shell return

Nickelodeon's Rise of the Teenage Mutant Ninja Turtles reimagines the iconic IP and returns to its comic book roots.
November 5, 2018

When the iconic characters of beloved series Teenage Mutant Ninja Turtles stormed out of the sewers and back to TV in 2012, the CGI-animated series was a hit. So after five successful seasons and multiple Emmy nominations, Nickelodeon wasted no time developing the brand’s next iteration, Rise of the Teenage Mutant Ninja Turtles. Now in 2D animation, 26 episodes were announced at Nick’s 2017 upfront months before the final eps of the previous series had even aired.

“It was a very fast development process, but we came in with a clear vision that helped us expedite the production,” says the show’s executive producer Ant Ward, who signed on after serving as a supervising producer on the last TMNT series.

As further testament to the power of the brand, Nick ordered a second 26-episode season in July before Rise of the TMNT premiered on September 17 in the US and began rolling out globally across Nick’s channels and branded blocks in 170-plus countries and territories.

With a younger, lighter tone for its 11-minute eps, the action-comedy finds the turtle brothers in possession of new mystical powers as they set out on crime-fighting adventures in New York City with their human friend April O’Neil (voiced by The Vampire Diaries‘ Kat Graham).

Joining Ward as EP is renowned character designer and TMNT newbie Andy Suriano (DuckTales, Mickey Mouse shorts). Suriano says this series presents the turtles as more multi-dimensional characters.

“If you were to describe each of the turtles, traditionally Mikey is the funny one, Donatello is the smart one, Raphael is the angry one, and Leo is the leader. But last time I checked, leadership isn’t a character trait, so we purposely mixed things up and removed the mantle of leadership from Leo so we could explore his character in other ways,” says Suriano.

Despite the pressure of following up the last series so quickly, Ward says the previous series freed up the production to try new things.

“Because the last series did so well in paying homage to many of the other iterations of TMNT, we didn’t feel the need to retell or recall certain things. We could create new storylines, villains and canon,” he says.

Aesthetically, the new show’s 2D look harkens back to the original TMNT comic book series created by Kevin Eastman and Peter Laird, and pulls from French comic books from the ’70s in its use of color.

“We looked into what Kevin [Eastman] was doing back in the day with his heavy, almost Frank Miller-esque use of blacks. We are also big fans of ’70s French and Belgian science-fiction/fantasy comics,” says Suriano. “In the show, you’ll see a lot of heavy blacks and holding lines, but in a brightly colored cityscape so it’s not too edgy or serious.”

About The Author
Jeremy is the Features Editor of Kidscreen specializing in the content production, broadcasting and distribution aspects of the global children's entertainment industry. Contact Jeremy at jdickson@brunico.com.



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