During its peak, the Angry Birds creator was pulling in revenues upwards of US$200 million. Now, with rapid internal growth belying consumer demand, the Finnish company will lay off 260 employees in a corporate restructuring.
Disney is heading straight to the heart of tweendom with the launch of Star Darlings, a new original wish-themed girls multiplatform property from the minds of Frank Zappa’s son Ahmet and his wife, Shana Muldoon Zappa.
Many cultures have their own perception of when a child becomes an adult – or at least someone who is capable of making his or her own decisions. Within digital society, that age just might be 12, according to PwC’s ongoing Consumer Intelligence series. The research firm’s principle strategist explains why.
Preschool SVOD app OobEdoO has added three new television series to its roster, thanks to content deals with BBC Worldwide and HIT Entertainment.
Writer, producer and The Fairly OddParents creator Butch Hartman has spent 30 years in the animation world – and the past six months as a mobile junkie. Hartman has just lifted the veil on Noog Network, an app that features his own original videos and games, and he’s here to give iKids Weekly the scoop.
Aardman Digital is bringing Roald Dahl’s lovably repugnant Twits to mobile via a brand-new app, a first for the works of the legendary children’s author.
By now, to say that tablets and mobile apps are popular among young kids is superfluous, akin to saying they like sweets. Yet new research out of UK-based Dubit sheds some light on the surprising digital competencies of under-fives and how app makers can best target this demo.
Cartoon Network’s flagship app is sporting an updated design that allows kids to customize their viewing experiences through features like personalized playlists.
Following a major kids programming push last month, European pay-TV giant Sky is now working with London-headquartered digital studio ustwo on a dedicated children’s app.
Our spring edition of iKids Digital is now available! We’re taking a look at the looming rise of VR in kids entertainment, how MCNs are boosting the marketing might of kidsnets, and the rise of artificial intelligence in kids tech toys.