Both kids and mobile developers alike in the Asia-Pacific region are set to benefit from a new partnership between mobile tech company Fingerprint and electronics giant Samsung. The new Fingerprint-powered Kids’ Play-and-Learn Content Initiative is a developer-focused program designed to drive the creation of play-and-learn Android apps for kids in Southeast Asia and Oceania.
European girl-skewing IP Winx Club is furthering its position in the mobile space with the release of Winx Fairy School, which follows the May release of the Winx Sirenix Power app that has been downloaded more than a million times.
Spain-based Imira Entertainment has launched a library of five new apps based on its animated series, Sandra, The Fairytale Detective.
New York-based developer Cupcake Digital, the outlet behind recent Animal Planet and Strawberry Shortcake mobile offerings, has been tapped by DHX Media to develop a series of preschool apps based on the Yo Gabba Gabba! brand.
“Broadcasters are already creating appisodes based on existing content, and this is flipping the model and taking advantage of the ability to reach audiences quickly and get immediate feedback.” says yummico’s head of strategy Susanna Pollack on her company’s plans with DHX Media and Sprout to debut a number of original apps, based on new property Edison the Invention Detective, that will eventually shape a traditional TV series.
Nowadays, there’s more than enough news – and content – circulating the children’s digital video space, with Netflix and Amazon Studios continuously racking up content deals. Among the latest players in the game is PlayKids TV from Latin America’s largest mobile content platform Movile – and broadcasting heavyhitters like DHX Media, PBS and The Jim Henson Company are now taking note of the subscription-based video app.
Smartphone usage continues to be on a steep upward trajectory in Western Europe and across North America, but nothing holds a backlight to new figures coming out of the Asia-Pacific region, where nearly 2.5 billion of the world’s 4.3 billion mobile phone users reside. So it’s fitting that San Francisco-based Fingerprint Digital is making strategic moves in the region.
We’ve crossed over to a new era of COPPA laws, but what issues do developers—particularly those of the mobile kind—now face amidst increased scrutiny and regulation?
This entire blog is pretty much dedicated to the idea of making better digital products for kids in one way or another. If you’re enterprising, you can piece together a lot of information from our posts. But to save you some effort, I’m attempting to organize all the various resources we’ve pointed to as well as some additional thoughts to address the common question of how to make a great children’s app.
For Outfit7, talk is more than just a big game. The Cyprus-based entertainment company’s increasingly popular Talking Friends apps have now surpassed one billion downloads, and the brand’s YouTube views are steadily approaching eight figures, too. Outfit7′s CEO Samo Login did some talking of his own with iKids on parlaying that mobile success into online videos, physical toy extensions and a new TV series.
Check out our latest issue of iKids Digital! We've got the scoop on the rise of HTML5, Nintendo's Wii U strategy and new insights on how to best adapt classic properties for the digital age.